This module contains several classes related to the scene graph.
Members
collada.scene.CameraNode | Represents a camera being instantiated in a scene, as defined in the collada <instance_camera> tag. |
collada.scene.ControllerNode | Represents a controller instance in a scene, as defined in the collada <instance_controller> tag. |
collada.scene.ExtraNode | Represents extra information in a scene, as defined in a collada <extra> tag. |
collada.scene.GeometryNode | Represents a geometry instance in a scene, as defined in the collada <instance_geometry> tag. |
collada.scene.LightNode | Represents a light being instantiated in a scene, as defined in the collada <instance_light> tag. |
collada.scene.LookAtTransform | Contains a transformation for aiming a camera as defined in the collada <lookat> tag. |
collada.scene.MaterialNode | Represents a material being instantiated in a scene, as defined in the collada <instance_material> tag. |
collada.scene.MatrixTransform | Contains a matrix transformation as defined in the collada <matrix> tag. |
collada.scene.Node | Represents a node object, which is a point on the scene graph, as defined in the collada <node> tag. |
collada.scene.RotateTransform | Contains a rotation transformation as defined in the collada <rotate> tag. |
collada.scene.ScaleTransform | Contains a scale transformation as defined in the collada <scale> tag. |
collada.scene.Scene | The root object for a scene, as defined in a collada <scene> tag |
collada.scene.SceneNode | Abstract base class for all nodes within a scene. |
collada.scene.Transform | Base class for all transformation types |
collada.scene.TranslateTransform | Contains a translation transformation as defined in the collada <translate> tag. |