Bases: collada.scene.SceneNode
Represents a camera being instantiated in a scene, as defined in the collada <instance_camera> tag.
Create a camera instance
Parameters: |
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Methods
__init__(camera[, xmlnode]) | Create a camera instance |
load(collada, node) | |
objects(tipo[, matrix]) | Yields a collada.camera.BoundCamera if tipo=='camera' |
save() | Saves the camera node back to xmlnode |
An object of type collada.camera.Camera representing the instantiated camera
ElementTree representation of the camera node.
Yields a collada.camera.BoundCamera if tipo=='camera'