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collada.scene.NodeNode

class collada.scene.NodeNode(node, xmlnode=None)

Bases: collada.scene.Node

Represents a node being instantiated in a scene, as defined in the collada <instande_node> tag.

__init__(node, xmlnode=None)

Creates a node node

Parameters:
  • node (collada.scene.Node) – A node to instantiate in the scene
  • xmlnode – When loaded, the xmlnode it comes from

Methods

__init__(id[, children, transforms, xmlnode]) Create a node in the scene graph.
load(collada, node, localscope)
objects(tipo[, matrix]) Iterate through all objects under this node that match tipo.
save() Saves the geometry back to xmlnode.
node

An object of type collada.scene.Node representing the node to bind in the scene

xmlnode

ElementTree representation of the node node.

save()

Saves the node node back to xmlnode