Bases: collada.light.BoundLight
Point light bound to a scene with transformation. This gets created when a light is instantiated in a scene. Do not create this manually.
Methods
__init__(plight, matrix) |
Numpy array of length 3 representing the position of the light in the scene
Either a tuple of size 3 containing the RGB color value of the light or a tuple of size 4 containing the RGBA color value of the light
Distance to the far clipping plane
The original collada.light.PointLight this is bound to