Bases: collada.scene.Node
Represents a node being instantiated in a scene, as defined in the collada <instande_node> tag.
Creates a node node
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Methods
| __init__(id[, children, transforms, xmlnode]) | Create a node in the scene graph. |
| load(collada, node, localscope) | |
| objects(tipo[, matrix]) | Iterate through all objects under this node that match tipo. |
| save() | Saves the geometry back to xmlnode. |
An object of type collada.scene.Node representing the node to bind in the scene
ElementTree representation of the node node.