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collada.light.BoundLight

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collada.light.BoundPointLight

class collada.light.BoundPointLight(plight, matrix)

Bases: collada.light.BoundLight

Point light bound to a scene with transformation. This gets created when a light is instantiated in a scene. Do not create this manually.

Inheritance diagram of collada.light

__init__(plight, matrix)

Methods

__init__(plight, matrix)
position

Numpy array of length 3 representing the position of the light in the scene

color

Either a tuple of size 3 containing the RGB color value of the light or a tuple of size 4 containing the RGBA color value of the light

zfar

Distance to the far clipping plane

original

The original collada.light.PointLight this is bound to